Enshrouded 1.0 has been out forOn Steam and PlayStation 5 since 15:00 UTC (8 a.m. PDT, 5 p.m. CEST) on Oct 15, 2026; Xbox Series X|S follows in spring 2027

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Flame Altar and Flame Levels

In Enshrouded the Flame Altar is your base's heart and a fast travel point; upgrading the Flame raises every player's stats, Shroud time and the number of altars you may place. 1.0 adds a Flame level needed for Cinder's Cradle (15 altars) and Flame level 11 after the final threat (16 altars, and altars push the Shroud back).

In Enshrouded the Flame Altar is the heart of your base and a fast travel point, and upgrading the Flame raises every player's stats, your time in the Shroud and the number of altars you may place; 1.0 adds a Flame level needed before Cinder's Cradle, which raises the limit to 15 altars, and a final Flame level 11 after the last threat, which raises it to 16 and lets altars push the Shroud back. Keen Games' Beginner Tips video explains the upgrade: go "to your altar of the flame and hit strengthen the flame", which opens parts of the map so you can progress safely, and gives character attribute bonuses that are global, so even friends at a lower level benefit and "jump into the action" with you. The fog it pushes against is on The Shroud.

Quick facts

What it is Your base's center, build area and fast travel point
To build You need a Flame Altar; building happens inside its area
Upgrading "Strengthen the Flame" at any altar, with a recipe of materials
Each upgrade gives Stats for all players, more Shroud time, more altars, access to deadlier Shroud
Final Flame level 11 (1.0)
Altar limit 15 at the Flame level for Cinder's Cradle, 16 at level 11
Shroud pushback From Flame level 11, or a lower level set in world settings
Respec At a Flame Altar, 1 rune per spent point
1.0 cost cut Flame levels 6, 7, 8 and 9 need fewer resources
1.0 recipes Not published; check in game

Placing a Flame Altar

Place your first Flame Altar early: in 1.0 it is designed to give your first level-up. Building needs an altar, and you build within its area; the altar also becomes a fast travel point, so you can return to the base from any Ancient Spire or other altar (Keen; Glider, Grappling Hook and Fast Travel). In early access an altar cost five stones, and the game introduced it soon after the first cave. A Flame protects its base: ground fog does not appear there, "protected by the flame" (Keen, Mar 26, 2024).

Keen's tip is to place more altars as the limit grows, to have "more strategic Fast Travel Points everywhere around the world map (above the Shroud)" (Keen). Game Rant's 1.0 tips add: carry the materials for one so you can set a new point where you need it (Game Rant). How to build the base around it is on Building Guide.

What a Flame upgrade does

Upgrading the Flame does four things. It gives bonus stats to every player on the server, "a useful boost if they are stuck in an area with enemies that are too strong" (Keen); it lengthens the time you can spend in the Shroud; it raises the number of altars you may place; and it lets you enter Shroud that was red, and deadly, at a lower level. Keen's world designer called the fog zones and their levels "the only reliable gating we have" (Keen, Dec 19, 2024), so the Flame is the main key to the map (Progression Guide).

That makes an upgrade a help for the whole group: as Keen's Beginner Tips put it, the Flame's attribute bonuses are global, so a friend at a lower level who joins you gets them too. Each upgrade has its own sound and visual effect since Update 6 (Keen, May 13, 2025).

Flame levels through early access

The Flame's cap grew with each new region. At the early access launch it ended at level 6; Update 4, Souls of the Frozen Frontier (Nov 5, 2024), let the Flame "be upgraded twice to help you venture into deadly shroud zones", alongside a level cap of 35, as Keen's highlights video says. Update 7, Wake of the Water (Nov 10, 2025), allowed level 9, and 1.0 brought the last two.

In early access each upgrade needed a boss trophy, as TheGamer listed them on Feb 1, 2024: a Fell Thunderbrute Head for level 2, a Scavenger Matron Head for 3, a Fell Wispwyvern Head for 4, a Fell Monstrosity Head for 5 and a Fell Sicklescythe Head for 6 (TheGamer). Those are early access recipes; 1.0 changed the costs of levels 6 to 9 and has not published new lists, so check the recipe at your altar. The bosses are on Bosses, the first of them on Fell Thunderbrute.

Flame level 10 and 11 in 1.0

1.0 adds two Flame levels. The first must be unlocked before you can enter Cinder's Cradle, and raises the altar limit to 15 (changelog). The second, Flame level 11, comes after "besting the biggest threat to the peace of Embervale", and Keen's 1.0 highlights video sums it up: "The next Flame level raises your altar limit to 16." The changelog calls it "free real estate".

Flame level 11 also lets Flame Altars push back the Shroud: "You can finally show that fog who's boss", says the changelog, letting altars "shine in areas formerly unreachable". The required level can be lowered in the world settings, so a server can allow pushback earlier. The resources for Flame levels 6, 7, 8 and 9 were cut at 1.0, with Electric Organs and Poison Stings replaced by commoner materials, and Fell Vultures drop more Enshrouded Vulture Talons "for the next Flame level". Each Flame upgrade in 1.0 also unlocks the next tier's craftable Armor Sets.

The altar's other uses

The altar is where you respec. Keen's Beginner Tips say you will not unlock everything on one character, "however you can always respec your skill points at the flame altar in your base, so feel free to try things out". Since Nov 5, 2024 a reset costs 1 rune per spent point, and since January 2025 single skills can be refunded (Skill Tree).

Altars can be named. Melodies of the Mire (Jun 5, 2024) added "naming altars and bases so you can finally personalize your world even more", among its small improvements. Later updates gave altars more jobs: in Update 6, a base built over quest items lets you collect them once from the altar (Keen); in Update 7, altars hold an oxygen bubble underwater and can drain all simulated water from a flooded base (Keen); and in Update 8, one altar can be set as the spawn point for visitors to a shared world (Keen; Adventure Sharing and Sparkworks).

On servers, altars are a permission. The same update let hosts set roles with passwords; the rights in player bases include "adding or removing Flame Altars" and "upgrading the flame altars", as well as taking items from containers and building. 1.0 lets hosts promote or demote a player while playing (changelog; Multiplayer and Co-op).

Frequently asked questions

How many Flame Altars can I have in Enshrouded? In Enshrouded 1.0 you can have up to 15 Flame Altars once the Flame level for Cinder's Cradle is unlocked, and 16 at Flame level 11; fewer at lower Flame levels.

Can the Shroud be removed in Enshrouded? Partly. From Flame level 11, unlocked after the final threat in Enshrouded 1.0, Flame Altars can push the Shroud back, and the required level can be lowered in world settings.

What does Flame level 11 do in Enshrouded? Flame level 11 in Enshrouded raises the Flame Altar limit to 16 and lets altars push back the Shroud.

How do I upgrade the Flame in Enshrouded? In Enshrouded, open your Flame Altar and choose to strengthen the Flame, with the materials its recipe asks for; 1.0 cut the costs of levels 6 to 9.

What is the max Flame level in Enshrouded? The highest Flame level in Enshrouded 1.0 is 11.

Does upgrading the Flame help my friends in Enshrouded? Yes. An Enshrouded Flame upgrade gives bonus stats to all players on the server, whatever their level.

Sources

Moments

Enshrouded - Beginner Tips

Enshrouded

  1. In Enshrouded the Flame Altar is the heart of your base and a fast travel point, and upgrading the Flame raises every…
  2. The altar is where you respec. Keen's Beginner Tips say you will not unlock everything on one character, "however you…

Enshrouded - Souls of the Frozen Frontier | Update 4 Highlights

Enshrouded

  1. The Flame's cap grew with each new region. At the early access launch it ended at level 6; Update 4, Souls of the…

Enshrouded 1.0 - Update Highlights

Enshrouded

  1. 1.0 adds two Flame levels. The first must be unlocked before you can enter Cinder's Cradle, and raises the altar limit…

Enshrouded - Melodies of the Mire | Update 2 Highlights

Enshrouded

  1. Altars can be named. Melodies of the Mire (Jun 5, 2024) added "naming altars and bases so you can finally personalize…
  2. On servers, altars are a permission. The same update let hosts set roles with passwords; the rights in player bases…

See also

About this page

Last updated Oct 21, 2026 by the Vi.ki team. Page text CC BY-SA 4.0.

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