Enshrouded 1.0 out forSince Oct 15, 2026

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Ancient Spires

Ancient Spires are the tall puzzle towers of Enshrouded: climb one to the top and commune with its Flame to chart the region's points of interest on your map and unlock the spire as a fast travel point. There is one in each region, two in the Springlands and, by one 1.0 guide's count, two in Cinder's Cradle; inside are traps and puzzles but no enemies.

Ancient Spires are the tall towers of the Ancients in every region of Enshrouded, and climbing one to its Flame reveals the region's places on your map and unlocks the spire as a fast travel point. Keen Games' Beginner Tips video gives the reason to climb: "reaching the top ancient towers will unlock new locations on your map and give you an idea of where to go next", and reading lore pages helps too. A climbed spire is also the best launch for a long glide (PC Gamer, Jan 24, 2024). Inside, "there are no enemies here, only traps and puzzles" (Gamer Guides, 2024); fast travel is on Glider, Grappling Hook and Fast Travel.

Quick facts

What they unlock Map markers for the region and a fast travel point
How many 10 in 1.0 by AllThingsHow's count: one per region, two in the Springlands and two in Cinder's Cradle
Inside Traps, puzzles, pots and chests; no enemies
At the top A brazier: "Commune with the Flame"
Bring Grappling hook, glider, a bow or wand for high switches; Double Jump helps
Achievements A "stargazer" achievement per region except the Blackmire
1.0 change More save points in the Blackmire spire

What climbing a spire does

The top of every spire holds a Flame. Commune with it and the map charts the region around it: AllThingsHow's 1.0 walkthrough of the Revelwood spire ends with "NEW LOCATION CHARTED! 10 markers added" (AllThingsHow, Oct 16, 2026), and its spire guide says the markers include Elixir Wells and Flame Sanctums (AllThingsHow, Oct 17, 2026). From then on you can fast travel to the spire from the map, from your Flame Altars and from the other spires, though never from inside the Shroud (PC Gamer).

Spires belong to the character who climbs them. Keen's support FAQ says self-found towers travel with your character to other worlds, while a spire someone else in your group found does not (Keen FAQ).

How to climb an Ancient Spire

IGN Guides' silent walkthrough of the Springlands spire (Jan 25, 2024, early access) shows the shape of every climb: a pink teleport beam in the entrance hall, dark floors of scaffolds and switches, then a room of lava. From here the player crosses the lava on raised blocks, rides the last pink beam up and steps onto the sunlit summit, where the screen announces "Ancient Spire - Springlands" as a fast travel point.

Every spire works the same way. A glowing pad in the entrance hall carries you to the first floor; each floor has a locked door that opens when you hit every switch on it, then a teleport pad takes you up (AllThingsHow). Traps stay active after you hit a switch. The tools are always the same: a grappling hook for anchors and swinging rings, a glider for gaps, and a bow or wand, because many switches sit high on the walls and must be shot (AllThingsHow). Break the pots, Gamer Guides advises, and look around each floor for hidden silver and golden chests (Gamer Guides).

Every Ancient Spire by region

AllThingsHow's 1.0 list, Oct 17, 2026, has ten spires in eight regions, each placed by the nearest named place and the quest that sends you there (AllThingsHow). Keen has not published a list; Steam's achievements name a spire in the Springlands ("an ancient spire"), Revelwoods, Nomad Highlands, Kindlewastes, Albaneve Summits, Veilwater Basin and Cinder's Cradle ("the ancient spire") and none in the Blackmire (Steam).

Springlands About 150 m north of the Blacksmith's Ancient Vault, north of Braelyn Bridge; quest The Ancient Spires (Blacksmith)
Low Meadows (Springlands) About 420 m north-east of the Carpenter's Ancient Vault; no quest
Revelwood About 210 m west of Gloomsbury Keep, near Diadwyn; quest Reclaim The Wilderness (Farmer)
Nomad Highlands About 260 m north of a Scavenger Outpost; no quest
Blackmire About 420 m south-west of Hermit Camp; quest Follow The Melody
Albaneve Summits About 240 m east of Fairfield Goat Farm; quest Ignite The Snowy Mountaintops
Kindlewastes About 420 m north-west of the Oasis, on an island in the Shroud; quest Climbing The Kindlewastes Spire (Galen Yager)
Veilwater Basin Near Lake Heartblood, about 390 m south of Goldrock Saddle; quest A Lighthouse In Sunless Seas
Cinder's Cradle (Citadel) About 200 m north-east of the Ancient Citadel; no quest
Cinder's Cradle (Sky Islands) About 120 m south-west of Lift Ruins, high above it; no quest

Springlands and Low Meadows

The Springlands spire is the first, and the Blacksmith's quest sends you to it: cross Braelyn Bridge with the grappling hook, grapple over the blockade to the north and climb the stairs. Gamer Guides' tip for the spiked floor on floor three: "wait until the spikes lower, sprint around the corner." The Low Meadows spire, near the Carpenter's vault, also counts: Steam's "Springlands stargazer" asks for "an ancient spire in the Springlands".

Revelwood

IGN Guides' silent Revelwood walkthrough (Jan 25, 2024, early access) shows the first floor's danger: in the dark side corridors, rolling balls of fire come down at the player, who dodges past them; a little later a pink teleport beam carries the player to the next floor.

The Revelwood spire is a mid-game climb. AllThingsHow's 1.0 walkthrough says to reach about level 13 and Flame level 3, glide north from the Springlands spire, and follow the road through Willow Crush and past Diadwyn to the spire's north base (AllThingsHow). Inside are four floors of switches, most of them high and shot from below, over spikes, lava and lightning.

Blackmire

The Blackmire spire stands in the north-west corner of the swamp. Skwirrelle's guide of May 24, 2025 (before 1.0) says you need Flame level 3 for the Shroud on the way and recommends character level 10 to 15; the easiest route is to glide north-west from the Revelwood spire, follow the road through the Shroud into the Blackmire, cross the swamp by its islands and trampolines, and jump or dig your way up to the spire's base, which "does not have a nice path running all the way up to it".

This spire climbs outside as much as in, along branches and platforms around the tower, past rolling lava rocks and electrical pulses inside. Its signature is the jump pad: "The flower is a jump pad and it's going to fire you up into the air and you need to make sure to land on the next flower further up the branch in order to reach the grappling hook at the top", Skwirrelle explains. Keen reworked "the jump pad section of the Ancient Spire in the Blackmire region to make it less frustrating" in July 2024 (Keen), and 1.0 "added more save points to the Blackmire spire to help in case the climb goes bad" (1.0 changelog). Bring lockpicks, a bow and an axe.

Kindlewastes

The Kindlewastes spire is seen from the Nomad Highlands spire: "when you look out of the doorway to the east, you can see the Kindle Waste Ancient Spire in the distance", Skwirrelle's guide of Sep 14, 2025 says, adding that the region's Shroud needs Flame level 5 to pass easily. Glide east to the red sands and follow the road and a Shroud-filled cave to the high ground.

The last stretch is a glide over the Shroud. From the stone archway, climb as high as you can on the cliff, aim for "this piece of rock sticking out" across the fog, glide to it, then climb the rocks to the spire's door; TheGamer advised unlocking it early (TheGamer, Feb 16, 2024), because dying in the region's heavy Shroud can otherwise force a long walk back. Inside wait shot buttons, spike floors, a lava pit and a ceiling grapple point.

Albaneve Summits

The Albaneve Summits spire is the icy one, reached by "a very long and winding road" around the mountain, north from the Nomad Highlands spire. Gaming with Kristi's walkthrough of Nov 7, 2024 shows why Double Jump matters here: the first floor's ground beside the spikes is ice, which "can easily slide you into those electric bolts if you're not careful, so just jump on the dirt or jump and jump again to stop your slide", and the iced beams are better jumped than walked. Three buttons on that floor open the way up (Skill Tree).

The second floor is a glider puzzle. "There's a spiral of air taking you up", so you glide on the updrafts to buttons in each corner between bursts of electricity, canceling the glider before the vent carries you too high. With all buttons pressed, a golden chest waits back behind the first floor, and a pad takes you to the Flame.

Veilwater Basin

The Veilwater Basin spire starts underwater. Game Rant's walkthrough: glide from the Albaneve Summits spire into the castle on the mountainside, follow the passage to the basin, refill oxygen at the return beacon and dive to the portal at the spire's center (Game Rant, Nov 17, 2025). Four floors follow, with a lever puzzle ("Turn on only the levers that match the filled golden bricks above them") and, at the top, an underwater tunnel of about 30 seconds' breath before a golden chest and the Flame; bring oxygen food.

Cinder's Cradle

Cinder's Cradle, the 1.0 region north of the Veilwater Basin, needs a new Flame level first. Steam's "Cinder's Cradle stargazer" asks you to have "scaled the ancient spire"; AllThingsHow lists two, the Citadel and the Sky Islands, high above the Lift Ruins. No full walkthrough from Keen or the press is out as of Oct 28, 2026.

Flame Shrines, obelisks and the other collectibles

Enshrouded has no item called a "Flame Shrine collectible", but it has Flame Shrines and Flame Sanctums, and they are one of five per-region families that Steam's achievements track (Steam):

Flame Shrines and Sanctums "Spark of ..." achievements: find all in a region. Each holds a Spark
Obelisks "... secret keeper": read all obelisks in a region
Ancient Spires "... stargazer": reach the region's spire
Shroud Roots "... weeding": clear all roots in a region (Shroud Roots and Elixir Wells)
Valuable materials "Mole of ...": mine every valuable material in a region (Materials and Ores)

Flame Shrines are small open-air platforms and Flame Sanctums larger buildings with interiors; both give a Spark, never stand inside the Shroud, and share one map icon (TheGamer, Feb 9, 2024). A shrine's flame regrows after you take its Spark, Keen noted in March 2024 (Keen), and some Night Sanctums take a Spark to open; in 1.0, 04AM's chest route shows a Cinder's Cradle treasure door that takes 10 Sparks (Legendary Weapons). The Spark achievements cover six regions; the Blackmire has no achievements of its own, and Cinder's Cradle has no Spark achievement.

Obelisks are lore stones; with lore notes and journals they also reveal places on the map (Keen), and at 1.0 every lore note, letter and book is voiced (Story and Lore). Update 8 added item sets, which "reward players for finding and collecting all items from a certain group", such as a region's building blocks or weapon gems (Keen, Apr 21, 2026). Steam's "Pieces of the past" asks for all forgotten "guard of the north" armor pieces. There are no "legendary chests" by that name: Keen's chests are wooden, silver and golden, with Shroud versions.

Frequently asked questions

What do Ancient Spires do in Enshrouded? Climbing an Enshrouded Ancient Spire and communing with the Flame at the top charts the region's points of interest on your map and unlocks the spire as a fast travel point.

How many Ancient Spires are there in Enshrouded? AllThingsHow counts 10 Ancient Spires in Enshrouded 1.0: one in each region, two in the Springlands (with the Low Meadows) and two in Cinder's Cradle. Keen Games has not published a count.

How do you climb an Ancient Spire in Enshrouded? Enter by the glowing pad, then on each floor hit every switch to open the door and take the teleport pad up; bring a grappling hook, a glider and a bow or wand for high switches. Enshrouded's spires have traps and puzzles but no enemies.

Where is the first Ancient Spire in Enshrouded? The first Ancient Spire in Enshrouded is in the Springlands, north of Braelyn Bridge and the Blacksmith's Ancient Vault; the Blacksmith's quest The Ancient Spires leads there.

Is there an Ancient Spire in the Blackmire? Yes. Enshrouded's Blackmire has an Ancient Spire, which Keen eased with a reworked jump pad section in 2024 and more save points at 1.0; it has no Steam achievement.

Are there Flame Shrines in every region of Enshrouded? Enshrouded has Flame Shrines and Flame Sanctums, which give Sparks, and Steam achievements for finding all of them in six regions: the Springlands, Revelwoods, Nomad Highlands, Kindlewastes, Albaneve Summits and Veilwater Basin.

Sources

Moments

Enshrouded - Beginner Tips

Enshrouded

  1. Ancient Spires are the tall towers of the Ancients in every region of Enshrouded, and climbing one to its Flame…

Enshrouded: Springlands Ancient Spire | Full Gameplay Walkthrough

IGN Guides

  1. IGN Guides' silent walkthrough of the Springlands spire (Jan 25, 2024, early access) shows the shape of every climb: a…

Enshrouded: Revelwood Ancient Spire | Full Gameplay Walkthrough

IGN Guides

  1. IGN Guides' silent Revelwood walkthrough (Jan 25, 2024, early access) shows the first floor's danger: in the dark side…

Blackmire Ancient Spire: Complete Guide | Enshrouded

Skwirrelle

  1. The Blackmire spire stands in the north-west corner of the swamp. Skwirrelle's guide of May 24, 2025 (before 1.0) says…
  2. This spire climbs outside as much as in, along branches and platforms around the tower, past rolling lava rocks and…

Kindlewaste Ancient Spire: Complete Guide | Enshrouded

Skwirrelle

  1. The Kindlewastes spire is seen from the Nomad Highlands spire: "when you look out of the doorway to the east, you can…
  2. The last stretch is a glide over the Shroud. From the stone archway, climb as high as you can on the cliff, aim for…

Albaneve Ancient Spire Walk Through | Enshrouded: How To

Gaming with Kristi

  1. The Albaneve Summits spire is the icy one, reached by "a very long and winding road" around the mountain, north from…
  2. The second floor is a glider puzzle. "There's a spiral of air taking you up", so you glide on the updrafts to buttons…

See also

About this page

Last updated Oct 28, 2026 by the Vi.ki team. Page text CC BY-SA 4.0.

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